Dragon's Mountain - Technique

j A Vapor of Nightmares


Rank: 3

Activation: As an Attack action, you may make a TN 4 Theology (Air) check targeting one character at range 2–3.

Effect: If you succeed, you summon an illusion of your target’s greatest fear. Your target must resist with a TN 4 Meditation check (Earth 5, Fire 2) to see through against this phantasm; if they fail, they suffer strife equal to your Air Ring plus your bonus successes, and must immediately unmask if they become Compromised this way. If they unmask in the presence of the phantasm, they focus their attentions on the phantasm, attacking it, fleeing from it, or unleashing harsh words upon it (rather than dealing with you or anyone else). The phantasm persists for a number of rounds equal to your Air Ring.

New Opportunities


Air L: If a target fails the Meditation check, they also suffer the Disoriented condition.

Air L: The phantasm persists until the end of the scene instead.

Source: Core Book Pg. 195

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