Dragon's Mountain - Technique

k A Earthquake


Rank: 4

Activation: As an Attack action, you may make a TN 5 Theology (Earth) check targeting each other character at range 0–3.

Effect: If you succeed, you summon an earthquake that encompasses the range of the invocation in all directions around you. At the end of each of your turns, each target must resist with a TN 5 Fitness check (Air 3, Water 6) or suffer supernatural damage equal to twice your Earth Ring and suffer the Prone condition. The quake persists for a number of rounds equal to your Earth Ring.

New Opportunities


Earth L: The quake persists until the end of the scene instead, or you may dispel it at any time before that as an action.

Earth L+: If you succeed, you may summon a chasm beneath the feet of one character in range, causing that character and anyone at range 0–1 of them to fall (see Falling in the Core Book on page 269) a number of range bands equal to L spent this way into the bowels of the earth.

Earth LL+: If you succeed, you may destroy one building or fortification in range per LL spent this way. Each character inside must resist with a TN 3 Fitness check (Air 1, Water 4) to escape by immediately moving outside or suffer a critical strike with severity 10.

Source: Core Book Pg. 198

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